In comparison, playing Duelist in Breeze is easier since the responsibility is not that huge, and choke points are relatively easy to bypass. If you are aiming to play as a Controller or Initiator, it’s best to practice some lineups before queueing your next ranked match. In the Playoffs for Berlin Masters, pros have shown the potential of this map to its full extent in Stage 3 Challengers matches. So, in short, Breach is not a good pick for Breeze from any perspective.Ĭhoosing the right agent is important, but it’s most likely to come down to the individual skill levels of a player to get the most out of an Agent. His Rolling Thunder is somewhat capable on A site of the map, but even in its full capacity, it can’t cover the entirety of any sites on the map. Unless you are absolutely sure about his abilities like FRAG/ment or ZERO/point, it’s best to avoid KAY/O.Įxcept for his long-range Flashpoints, none of Breach’s abilities serve any critical role in Breeze. Playing solo as KAY/O might be a good idea in low-elo matches, but it won’t make much sense in Immortal or higher lobbies. In contrast, KAY/O’s other abilities don’t provide much value for a team. Similar to Skye, KAY/O can also step up as a Duelist when required. Although, in Breeze, his Hunter’s Fury is not really effective in most cases. Sova’s value during the post-plant scenario is huge, and his Owl Drone is an excellent alternative to Skye’s Trailblazer ability. For the lineup enthusiasts, playing Sova on Breeze is like a Blessing. In the European scene, both Skye and Sova are highly favored by S Tier teams like Fnatic or Team Liquid. Even her Seekers can track down enemies or reveal their directions from long ranges. Skye’s Guiding Light and Trailblazer are helpful for any team. Apart from being an Initiator, she can also fill in as a Duelist when needed. Undoubtedly, Skye has plenty to offer in Breeze. During the Stage 3 Challengers, teams from all major regions had Skye in their compositions. INITIATORĬ Tier: Breach Best Initiator Agents for BreezeĪs an Initiator Agent, Skye is a natural fit for Breeze. Her Nanoswarms are not any game-changers either, since the bomb sites offer plenty of alternatives Spike-plant positions. Killjoy’s Turret might be effective against lurkers up to some point, but it is prone to fail since Killjoy cannot maintain a single position for the entire length of a round. Lastly, Sage’s Resurrection ability cannot be overlooked, and it has more potential than it seems.īreeze’s colossal scale does not allow Killjoy to have much impact on the map, and even her Lockdown is way too small compared to the vast size of both A and B sites. Additionally, Sage’s Barrier Orb is kind of necessary to stop early-round attacks. Since Skye’s heal requires her to get close to her teammates, Sage can heal from longer distances. His Spycam can reveal enemy locations, and his Tripwires are essential to stop any lurkers. The primary reason behind such changes is obviously his Spycam and Tripwire. However, things changed when the pros from both Europe and North America decided to take Cypher into the meta. After multiple rounds of nerfs from Riot, Cypher’s abilities were severely damaged. The Moroccan agent’s ultimate demise was saved by Breeze when the pros started to pick him as the sole Sentinel agent for the map. Her abilities are super effective in other maps like Ascent or Haven then again, Breeze is way too large to utilize those abilities efficiently. However, in your regular matchmaking, it’s best to avoid Astra. Except for the Stim Beacon, most of his abilities are suitable for post-plant scenarios.Īstra is an excellent agent to pick if you play with a team and have the correct Agent Composition. Brimstone’s Sky Smokes is pretty powerful on the map, and Skye Smokes lasts 19.25 seconds before disappearing, a relatively long time to execute carefully planned strategies. Although the recent meta suggests that we favor Astra over other Controllers, Breeze changes the equation drastically.
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